Role overview
Build simulation assets that reproduce real objects and physical behaviour for AI training.
What you’ll be doing
- Create 3D assets and environments in robotics or physics simulators.
- Match geometry, scale, materials, mass, friction, collisions and joints.
- Work with scientists to validate fidelity and resolve simulation discrepancies.
Who this could suit
Simulation specialists with 3D modelling, CAD or environment-design experience.
What you’ll need
Hands-on experience with a simulator such as Isaac Sim, Gazebo, MuJoCo, Unity, Unreal or PyBullet is requested, together with 3D modelling/CAD skills and understanding of rigid-body physics, materials and sensors. Accurate real-world matching and collaboration with technical specialists are important.
You don’t have to match every requirement exactly. We welcome applicants with different backgrounds, levels of experience and transferable skills.
Pay and working arrangements
Remote contractor work paying $60–$150 USD per hour. The listing states 5 openings. Project duration, weekly hours and payment schedule have not been stated unless specified above; confirm these before accepting work.
What happens next
Apply through Find Jobs in AI with your profile and CV. We’ll review your application and, if you’re a good fit, we’ll be in touch about the next steps.